Peaceful
No attacks on your island. Playing together means trade, alliances, island visits and shared projects.
About Viamundo About Viamundo · Independently developed
A free building game in your browser: your own island, a network of roads and workshops – and an economy you can actually see. No ads, no premium currency, no time pressure.
No numbers panel, no progress bar: your island is the interface. You see where goods are produced, where carriers are walking and where a chain is stalling.
You found a settlement, lay roads and connect workshops. Carriers collect raw materials from the storehouse, take them to the next building and bring finished goods back. Every decision has a visible place.
Five tiers lead from the first office to the Hanseatic city: settlement, village, market town, city and Hanseatic city. Each tier unlocks new buildings, upgrade levels and needs – and demands better organisation of your roads, storehouses and supply.
The ascent
05 / 05Settlement
Village
Market town
City
Hanseatic city
Paving and short distances reduce your carriers' travel time. Every shortcut pays off directly.
From log to plank, from grain to bread, from ore to tools – with real recipes and goods flows.
Settlement, village, market town, city and Hanseatic city: each tier changes how you organise your island.
Viamundo is not a game that demands attention. It is a calm place where progress comes from planning.
No attacks on your island. Playing together means trade, alliances, island visits and shared projects.
No premium currency, no paid content, no advertising. The entry is the same for everyone.
Runs on desktop, tablet and smartphone in your browser – optionally as an installable web app.
Interface, handbook and key pages are available in German and English.
Your economy keeps simulating for up to twelve hours while you are away.
Buildings, recipes and chains come from the same master data the simulation reads.
Viamundo is built independently and without a publisher. New content is announced first, then built, tested and documented.
01 Concept & balance
Every new mechanic starts with a question: does it make the island more readable, fairer or more interesting? What does not fit the calm game idea is not built.
02 Development
PHP, MySQL and Phaser form the foundation. A few deliberately chosen dependencies keep the project maintainable in the long run.
03 Editorial & handbook
The handbook is generated from the game data. What applies in the simulation is also documented – without duplicate maintenance.
04 Maintenance & updates
Patch notes, weekly tasks and feedback keep the game moving. Every message is read.
Viamundo is built as a long-term project: traceable data, few dependencies and one simulation as the shared source for game and handbook.
One source of truth
Buildings, recipes, prices and research live in one place – game and handbook read from it.
Few dependencies
PHP, MySQL, Phaser and Tailwind. No framework overhead, no unnecessary layers.
Two languages, one base
German and English run from the same codebase – content and interface stay in sync.
System map
simplifiedStack
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Last updated: 20/10/2026
Found your settlement in less than a minute – free, without download and without ads.
Free · Ad-free · German & English