Production chain

Raw material

Hops

Hops – produced by Hop garden, used by Brewery.

Raw materials Base trade value: 2 gold 2 workshops connected
Chain flow Live

Hops

Raw material · 2
Goods tier
Raw material
Base value
2
Cycle time
60 s
Value added / Cycle
2

Recipes & workshops

Where Hops is made and processed

Inputs, output and cycle straight from master data. The per-minute figures are calculated from each cycle.

2 recipes

Hop garden

Production

Cycle: 60 s · Output 1 Hops / min

Input

Gathered directly

Output

1 Hops

Planning

How to plan the chain

From the first raw material to a steady supply: five steps for a chain that runs without bottlenecks.

  1. 01

    Source first

    Build the raw material source first and connect it to the trading post or a storehouse.

  2. 02

    Plan the order

    Plan processing in recipe order: raw material, intermediate product, finished product.

  3. 03

    Use neighbourhood bonuses

    Place matching buildings directly next to each other to use neighbourhood bonuses.

  4. 04

    Keep routes short

    A nearby storehouse shortens routes and adds capacity.

  5. 05

    Check the balance

    Check the balance before upgrading the next level.

In the goods atlas

All chains

Your island awaits

Build this chain on your island

Viamundo is free, ad-free and runs right in your browser. Start with a settlement and grow workshop by workshop.