Production chain

End product

Beer

Beer – produced by Brewery.

Finished goods Base trade value: 5 gold 1 workshop connected
Chain flow Live

Produced by

Brewery Workshop

Beer

End product · 5

Used by

End product Not processed further
Goods tier
End product
Base value
5
Cycle time
60 s
Value added / Cycle
6

Recipes & workshops

Where Beer is made and processed

Inputs, output and cycle straight from master data. The per-minute figures are calculated from each cycle.

1 recipe

Planning

How to plan the chain

From the first raw material to a steady supply: five steps for a chain that runs without bottlenecks.

  1. 01

    Source first

    Build the raw material source first and connect it to the trading post or a storehouse.

  2. 02

    Plan the order

    Plan processing in recipe order: raw material, intermediate product, finished product.

  3. 03

    Use neighbourhood bonuses

    Place matching buildings directly next to each other to use neighbourhood bonuses.

  4. 04

    Keep routes short

    A nearby storehouse shortens routes and adds capacity.

  5. 05

    Check the balance

    Check the balance before upgrading the next level.

In the goods atlas

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